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Guard Talk...

Ever wonder what language your "spinner" is speaking? Here are some of the common terms and the definition of those terms.

 

AIR-FLAGGING IT - when you do your routine minus the flags or other props, just the movement, an imaginary flag/rifle/sabre, whatever. Usually done at practices

BAND GEEK- one who lives in the band room, is obsessed w/ band, and is crazy
BOLT- metal in the top of a crutch tip that weights the flag

CAR WASH- when flag work is totally not together and it looks like you can drive your car through it

CATTLE GUARD- derogatory term for the guard

CG's - Short for colorguard

CHICKEN WALK- jazz runs

CLAM-A MISTAKE- someone who is making alot of mistakes is said to be eating clam chowder.

COLOR-G - Short for Color-Guard

CONCUSSION-  Percusssion

CORN COB - someone who walks like they march, even when football season is over

CORNDOG- when the flag gets stuck over the end of the pole. AKA a sail 

DIAG- diangnil; it's mostly used during marching season

DIVA - a person who can utilize ANY piece of equipment and use their body as well to make it look like an effortless thing

DOUBLE TIME- spins where you do down flat, up flat...

DO IT UP-To do well, superb job

DOUGHGIRL- name given to one who is gasping for air after warm up or stretching

DRILL-

1.)Usually the routine

2.)Also could be a warm up

3.)Or a set in a song.

DRILL DOWN - When all the guard members line up...Close their eyes...And run through the routines...If someone messes up...The instructor/captain/whoever...calls their name...and they sit down...Who ever is left gets to sit and watch the rest of the drill down until no
one is left.

DROP SPINS- the fundamentals to work, up and down spins

DUMMERS- term used about the drummers

DUM-DUMS - same as dummers

DOWN SYNDROME- when you sit down for a long time and can't get back up

ELVIRA- the one guard senior that always yells at you

FAKE IT- to look like you know the work, while trying to remember drill at the same time

FISH - when a saber wobbles in the air (also used as a term for freshmen)

FLAG FEATURE- intense, unison flag work together.. no solos

FLAGLINGS - New recruits to the colorguard (otherwise known as "newbies")

FLASH FLOOD- what happens when a weapon can't hold back, and the entire work gets watered down.

FROSH- freshmen

FUNDIES- fundamentals

HELICOPTER- parallel toss

KANGAROO- a person who bounces, or jumps while jazz running

LACKADAISICAL- unfocused, zoned out

'LANGLE - to remind each other to keep your heads up! (at an 'L' angle if you put your fingers in an 'L' shape and hold it up to your chin)

LET'S DO IT ONE MO' GIN- another good run through

LIL DRUMMER BOY- the “hot shot”  snare player who tries to get with every person in guard... even the new ones on the first day

LOLLIGAGGING - guard members (or band) that justs isn't giving their full 100% during practice....talking or not rolling feet...etc...

PARK AND BLOW- the part in the show where you just stand there and spin, no marching

PEGGY SPINS- double time spins except you grab over and under instead of flat

RIFLE SQUAT- to sit down and lean on the butt of the rifle

RIPPLE- when something isn't together but is suppose to be

ROCK THE FLOOR- perform 

ROOKIES- people new to the guard experience

SAIL- When the silk of the flag wraps itself around the pole no longer exposing it

SHUT ER DOWN- to end practice

SILK- the flag

SPANK- used any time you beat a rival guard by a large amount or perform very well, sort of a "oh yeah, how you like that" term

SPACEBURGER- when your hands are positioned to look as if you are holding a "spaceburger" while jazz running/walking, marching, etc

SPACETTE- the girl who leaves a huge hole between them and the next person and never fixes it

SPEED SPINS-Double time (down, parallel, up, parallel)

STIR THE SOUP- like a crazy 8 (front 45, back 45, cross over, shoulder hip)

STOPPER- The rubber end of a pole...holds the bolt in place.

TAKING A WALK IN THE MALL- any guard member that is not rolling feet...looking like their walking in the mall...

TRAINWRECK- when the guard as a whole screws up, causing the entire visual and GE scores to go down

VETRANS- have marched both fall and winter and know what they're doing

WALDO- the person who wanders off and nobody can find him

WONDER GIRL- the new guard girl who totally blows you away. can toss a 6,. and gets captain her first year